Monsters

All 23 monsters, from the weakest, and what they can drop. Equipment drops in one of six tiers, from Common to Mythic; the rarer the tier, the stronger the item. Strong monsters sometimes carry bonus loot: more gold and an extra piece of their gear.

Rat

Level 1 · Forestedge

Health20Attack4
Experience12Gold3

bite; only fights back

Loot (2)

Wolf

Level 4 · Forestedge

Health70Attack12
Experience45Gold8

bite; attacks within 2 tiles

Loot (5)

Giant Worm

Level 6 · Whispering Woods

Health205Attack17
Experience82Gold12

bite; only fights back

Loot (3)

Forest Spider

Level 9 · Whispering Woods

Health348Attack24
Experience172Gold16

bite; attacks within 2 tiles

Loot (6)

Swamp Mosquito

Level 12 · Mirefen Marsh

Health506Attack30
Experience298Gold21

bite; attacks within 3 tiles

Loot (4)